I needed to get this prototype out ASAP since some of the strength of the design direction I’ve chosen has to do with this uber-zoomed image pixel grid thingy. When I was designing it, I wanted to take advantage of Flash’s ability to smooth a scaled Bitmap. So, that’s what you’re seeing in this prototype.
I still have to figure out what to do with the motion, but the overall effect is achieved in the prototype. In the end, I’ll be sampling a 35×35 pixel rect of a loaded image and blowing it up to fill the stage. This is a little smaller than that, but the performance remains fast at either size.