Vertex Normals Revisited

Tube Normals Render+ View large on Flickr.

Tube Normals Render+ View large on Flickr.

Tube Normals Render+ View large on Flickr.

And tonight, got those vertex normals calculated. Much easier this time around — probably just because I understand it all conceptually now.

I’m really enjoying how this stuff is looking. Finally, I feel like this digital generative work feels as organic and alive as the source of the data itself. I can’t wait to add the UI controls for “sculpting” the composition and colors… and can’t wait to add more structural elements.